Puzzling is not my genre, and trying to hold four states in my head when I can only see two at once was a lot. ![]() In truth, I found it a lot to get my head around. As Oleomingus told one player, "the game in its original form was printed on paper with half the puzzle on the other side of the sheet, so that you would fold and unfold the maze as you solve it." Sounds clever, that. Interestingly, it started as a physical game they've attempted to turn digital. So you end up dancing back and forth between the two halves of the screen, feeling your way to a route whose potential is always partially obscured. Your route to the end is always split across several folds. ![]() You might be standing at a dead end now, but switch the other half and you could find a way. The screen is split vertically in half, with each side having two possible layouts you can switch between while standing in the opposite half. Enter on the left side, try to leave on the right. ![]() It's a lot to get your head around, though a treat to look at while boggling.įolds Of A Separation is a series of little labyrinths set amongst the gutters and rooftops of a strange flooding city. Folds Of A Separation is a puzzle game navigating rooftop mazes in a flooded city bristling with giant clocks, taps, and such in the usual gorgeous Oleomingus way. Two-person Indian studio Oleomingus make some of the very prettiest video games, I've long thought, and now they've expanded into a new genre with their latest free game.
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